Updating skills

Skills are often contrasted with money, some of which are profitable, and others which do not provide the player with any in game wealth whatsoever.Training certain skills may be profitable, such as selling logs obtained from woodcutting, selling the fish from the fishing skill, or selling the drop(s) from a slayer assignment.Please refer to the Money-making guide for more details. While some skills may be less profitable than others, the main cause of loss of profit is through a lack of the player acquiring their own materials.All skills, with the exception of Constitution, start out at level 1.We use cookies and browser capability checks to help us deliver our online services, including to learn if you enabled Flash for video or ad blocking.By using our website or by closing this message box, you agree to our use of browser capability checks, and to our use of cookies as described in our Cookie Policy. INITIAL_PROPS_HEADER = {"data":,"id":"header","context":{"nav Links Data":[,,,,,,,,,,,],"homepage Links Data":[,,,,,,],"customer Nav":{"user":null,"ads":,"urls":{"login Url":"https://com/login?

A players base life points are one hundred times their constitution level.

Skills are a player's trainable abilities that may be levelled throughout their game play.

Any given skill can be trained by various actions that relate to the skill.

Stronger members' weapons may also require higher levels to equip.

Strength also gives access to various agility shortcuts. Allows players to fight with arrows and other projectiles from a distance and increases a player's chance to hit when using ranged.

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